Cherreads

Chapter 253 - pathway ccarayhua Yu-Gi-Oh

Sequence 9: Earthen Dreamer

Gains the ability to sense terrain shifts, buried structures, or tremors up to a mile away.

Skin becomes slightly scaled, and dust or soil begins clinging unnaturally to their presence.

When motionless, blends subtly with the land — nearly undetectable to spiritual senses.

Sequence 8: Crack-Watcher

Can cause small structures or items to crumble or decay by touch over time.

Gains enhanced strength and the ability to burrow through soft stone or soil.

Can channel minor seismic pulses through the ground by stomping or slamming.

Sequence 7: Terrashade

Can "sink" into stone or soil, hiding completely while remaining aware of surroundings.

Gains a passive aura that weakens enemy enchantments and terrain-based advantages.

Can create stone lizard-shaped familiars that act as scouts or distractions.

Sequence 6: Scourge-Blooded

Can "claim" an area (up to 100 meters), passively weakening enemy abilities while empowering one's own.

Erupts from terrain with explosive force, turning surprise into devastation.

Begins to radiate spiritual pressure that crushes lesser minds when revealing their true form.

Sequence 5: Waker of Devastation

Can perform Earthwipe, a ritual stomp or motion that causes the entire battlefield to destabilize — collapsing buildings, traps, and enchantments.

Gains immunity to most terrain-based hindrances.

Can call forth stone lizard constructs from the ground to assist or defend.

Sequence 4: Stonebound Tyrant

Gains the ability to generate seismic zones — patches of land that violently shake, spike, or collapse under enemies.

When standing on natural earth, can regenerate and redirect damage through the land itself.

Voice carries a subterranean command — can shatter lesser magical wards and compel earth elementals.

Sequence 3: Field-Devouring Colossus

Grows to a massive, scaled form in combat — channeling pure devastation across a battlefield.

Once per day, can unleash World-Rip, an ultimate area-clearing ability that destroys enemy summons, structures, and magical formations.

Gains limited flight via leaping and magnetic earth pulses.

Sequence 2: The Sleeping Landgod

Can place entire regions into spiritual suppression — enemy powers vanish or flicker when they enter.

Can slumber inside the earth for centuries, awakening only in moments of divine-scale threat or summoning.

Earth answers their rage — mountains crack, valleys close, and cities fall.

Sequence 1: Crowned Wipewalker

Wherever they stand becomes hallowed and deadly ground — enemies begin to be passively crushed, silenced, or erased.

Can strip magic from entire battlefields, turning back divine blessings and removing rituals from existence.

Has no need for subtlety — presence alone warps maps and memory.

Sequence 0: God of Earth's Erasure

A living cataclysm that undoes presence.

Fieldless Realm: No structure, enchantment, or terrain within a vast radius can withstand their reality — all becomes barren under their gaze.

Can cause extinction-level seismic events, erase holy sites, and collapse spiritual planes tied to land or stability.

Their body becomes the Primordial Earthwomb — what is crushed by them returns to the void, not to be reborn.

Mythical creature form is ccarayhua

Honerfic name

The cataclysm

Lord of erasure

God of Earth

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