This is the detailed version of the Main character's System Menu that he will or already possess.
System Menu List
Player Status:
See your current level, basic information, and main qualities.
Missions: Keep track of your progress through the game's various goals.
>Main Story Quests:
Follow the main story of the world and Kilian's journey.
>Side Story Quests:
Find extra quests and side stories that give more rewards and information.
Inventory: Handle all items you own in your personal subspace, sorted for easy finding.
>Weapons: Items used for attacking in fights.
>Armor: Items worn for defense and protection.
>Consumables: One-time use items that give temporary effects or restore resources.
>Materials: Resources gathered from the world, used for making things or upgrades.
>Valuables: Items mainly for selling or trading, often with no other practical use.
>Miscellaneous: A mix of various items that don't fit into other specific groups such as quest items.
Stats Management: Use unused points to make your main character qualities better.
>Strength (STR): Controls physical strength, damage with close-range weapons, and how much you can carry.
>Agility (AGI): Influences speed, dodging, aim with distance weapons, and quick reactions.
>Vitality (VIT): Decides your health, energy, and how well you resist sickness and poisons.
>Intelligence (INT): Affects magic power, how well spells work, knowledge, and solving problems.
>Resolve (RES): Shows mental strength, determination, how well you resist mind attacks, and handle pain.
>Charisma (CHA): Impacts social interactions, persuading people, leadership, and how you influence others.
>Criticals (CRT): Changes the chance and damage of powerful hits in fights.
>Luck (LCK): Affects rare items, good results in chance events, and avoiding bad situations.
Skill Tree Management: Learn and improve new abilities, spells, or fighting styles using earned skill points.
Achievements: See special things you've done and big steps you've taken on your journey.
>Finished Missions: A list of all main and side quests you've finished.
>Titles: Special names you get from certain actions, often giving extra benefits or respect.
Unclaimed Rewards: A place to get any rewards you've earned but haven't taken yet, though it's empty now.
Codex Database: A big in-game book with information about the world.
>Maps: See maps of areas, places you've found, and important spots.
>Magic & Skills: Learn about different magic types, skills, and how they are used.
>History & Lore: Explore the rich past, legends, and stories of Aethelgard.
>Races & Factions: Find information about different peoples, groups, and political sides.
>Creatures and Monsters: Learn about the many animals, beasts, and dangerous beings in the world.
Companion Management: Manage your loyal friends, their status, and skills.
Reputation: How people see you in the world, showing your actions and affecting how others act toward you.
>Categories: Shows different moral and ethical types, each with a number range.
>>Divine Good: (1201 to Infinite) - Means a super, god-like level of pure and selfless goodness.
>>Virtuous Good: (1001 to 1200) - Shows a character of very good morals and strong fairness.
>>Lawful Good: (801 to 1000) - Marked by following good laws strictly and wanting order and fairness.
>>Neutral Good: (601 to 800) - Aims to do good without being tied to strict rules or messy actions.
>>Chaotic Good: (401 to 600) - Likes freedom and acting alone, being kind and good, often against unfair systems.
>>Lawful Neutral: (201 to 400) - Guided by rules, order, tradition, or personal codes above everything else.
>>True Neutral: (-200 to 200) - Keeps a balance between good and evil, law and chaos, valuing balance or personal freedom.
>>Chaotic Neutral: (-400 to -201) - Loves personal freedom and being unpredictable, acting on gut feeling without caring for laws or strict morals.
>>Lawful Evil: (-600 to -401) - Works within strict rules or power structures to reach selfish, harmful goals.
>>Neutral Evil: (-800 to -601) - Only cares about moving up and getting personal gains, not caring about law or chaos.
>>Chaotic Evil: (-1000 to -801) - Acts with cruel selfishness, valuing personal freedom and destructive urges above everything.
>>Diabolical Evil: (-1200 to -1001) - Shows a deep, planned, and bad evil that is worse than normal badness.
>>Abyssal Evil: (-Infinite to -1201) - The absolute worst corruption, being a basic, endless, and harmful evil.