[14th Everdusk 2103], CGA Branch, Dyna Crest Country
A flurry of kill notifications floated before my eyes as I sat against the trunk of a twisted tree, regaining my stamina. My health and mana bars ticked upward slowly, while in the distance, my skeleton summon moved tirelessly, dragging goblin corpses through the foliage. A heap of lifeless green bodies, nearly as tall as the trees around us, had begun to form—yet even that wasn't all of them.
{You've killed 19 Lv.9 and 12 Lv.10 Goblins — 825 EXP gained.}
[Level Up: Lv.10 ➝ Lv.11][EXP: 535/700]
[+10 Unallocated Stat Points]
[EEP gained from the kills: 297]
[Total T.P: 838 (541 + 297)]
A pleased smile crept onto my face.
"Good. This amount should be enough. With these Evo-Enchant Points, I can mass enchant weapons and armor for auction. One powerful item can sell high—but bulk sales, even if mid-tier, will bring better returns."
My mind had already started branching into plans: auctions, forging schedules, enchantment combinations, and optimal pricing for Guild-backed vendors. But my thoughts were cut short as the skeleton approached with a final, creaking salute. Behind it loomed the grim pile of goblin corpses.
I stood up, brushed the grass from my pants, and tapped the skeleton's shoulder.
"Good work," I muttered before stepping forward.
With a deep breath, I extended my hand toward the mound of corpses.
[Detected 54 Lv.9–10 Goblin corpses. Choose action: Plunder / Dismantle / Store.]
[Plunder selected. Processing...]
[No Talent, Skills, Abilities, or Bloodline detected. Stats identified.]
A swirling, dark light enveloped the entire heap. That familiar sensation—a cold, otherworldly pull—spread through the air. I tried once more to comprehend the essence of this power. But again, the complexity was overwhelming.
"This energy... It's not just one thing," I murmured, eyes narrowing. "It's layered. Composed of forces I don't yet understand. Maybe when I reach Peak Tier 4 or even Tier 5, I'll begin to unravel its truth."
For now, I let it run its course.
After a few minutes, the light receded, and another notification greeted me.
[+7 STR, +5 AGL, +5 VIT, +3 INT, +5 END, +9 STA added to host.]
[Plunder cap reached for Lv.10 corpses. Seek higher-level targets.]
I blinked at the numbers. For a moment, it felt like I was standing atop clouds—unstoppable.
"If I had even one of these talents in my previous lives... I wouldn't have suffered so much. My second life, even my third—they were filled with endless grind and loss."
I clenched my fists.
"Alright, let's handle the stat allocation before dealing with that rat hiding in the village."
I opened my status screen, distributing the newly gained points with practised precision.
__
{Stats}
--HealthPoints: <370> --> <420> (Regen: 2.10/minute = 42*.05)
--Mana Points: <390> --> <450> (Regen: 2.25/minute = 45*.05)
--Strength: <41> --> <45>
--Agility: <39> --> <44>
--Vitality: <37> --> <42>
--Intelligence: <39> --> <45>
--Endurance: <35> --> <41>
--Stamina: <41> --> <45>
Unassigned Stats: 30 --> 00
--Attack Power: 107+20 {Physical}, :67/68 {Elemental}
--Defense: 86+20 [DEF]
__
"These stats... they don't belong to a normal Level 11. If someone else had them, I might have been forced to flee in fear. But I'm the one wielding this power. And now... I'm done running."
I punched the air experimentally—each motion precise, strong, fast. I could feel my muscles adjusting to the spike in power. It wasn't perfect yet—stabilisation would take time—but I knew how to manage that process now.
Just before I closed the screen, something caught my attention.
Three new passive skills—one from each of my current classes—were ready to be activated.
__
Necrotic Aura (Lv.1)
Type: Passive
Cooldown: N/A
Mana cost: N/A
Proficiency: 0%
Description: Your mere presence exudes a feint aura of death, empowering undead allies and subtly weakening living creatures around you.
Effects:
\_Increases the attack and defence of undead under your control by 5%.
\_Living creatures within a 5-meter radius experience a slight reduction in stamina recovery (-2%).
__
Magical Focus (Lv.1)
Type: Passive Skill
Cooldown: N/A
Mana Cost: N/A
Proficiency: 0%
Description:
Magical Focus enhances a mage's ability to concentrate, improving the effectiveness and precision of their spells. It reduces casting time, making the mage more efficient in combat.
Effects:
\_Spell Precision: +5% accuracy with all spells.
\_Focus Boost: -10% casting time.
__
Basic Battle Instinct (Lv.1)
Type: Passive Skill
Cooldown: N/A
Mana Cost: N/A
Proficiency: 0%
Description:
Basic Battle Instinct grants a Weapon Master a heightened awareness in combat, improving their reaction speed and ability to anticipate enemy movements. This allows for faster dodging and parrying of basic attacks.
Effects:
\_Reaction Speed: +5% increased reaction speed to attacks.
\_Threat Awareness: +5% chance to avoid basic attacks.
__
"All passives," I muttered. "No flash, no dazzle... but these are the kind that change everything later."
They may not show results now, but passive abilities stack. And when layered with other systems or breakthroughs... the difference between life and death could hinge on just 5%.
Satisfied, I turned toward the blackened remains of my skeleton summon. Its time had expired while I was reviewing my growth.
"Rest well, comrade. You did your part."
I rotated my shoulders and stretched my legs. All my bars were nearly full now. Stamina, too.
The goblin village wasn't far.
I narrowed my eyes in its direction.
"Time to meet your boss."
To be continued...
💬 Do you like this more calculating, evolved version of Evan? Let me know in the comments!🗡️ And are the new skills satisfying or underwhelming? Tell me what you'd pick for a necro-sword mage hybrid!